Star Wars RPG Sample Characters

A Complete Guide with Over 100 Ready-to-Play Characters from a Galaxy Far, Far Away

Understanding Star Wars RPG Characters

The Star Wars RPG (using Fantasy Flight Games' system) creates characters through a unique combination of Species, Career, and Specializations. Unlike traditional class-based systems, Star Wars RPG allows for incredible flexibility while maintaining the iconic archetypes that make the galaxy far, far away so compelling.

graph TD A[Species] --> D[Base Characteristics] B[Career] --> E[Career Skills] C[Specialization] --> F[Talent Trees] D --> G[Character Foundation] E --> G F --> G G --> H[Motivation & Obligation] H --> I[Complete Character] I --> J[Force Sensitivity] I --> K[Equipment & Relationships]

The Three Pillars of Character Creation

Every Star Wars character is built on three core elements:

Real-World Analogy

Think of Star Wars character creation like choosing a profession in our world. Your species is like your cultural background - it influences how you see the world and what advantages you might have. Your career is your general field - like "military" or "entertainment." Your specialization is your specific job within that field - like "fighter pilot" or "musician." Just as a military communications specialist and a military medic have different skills despite the same career background, Star Wars specializations provide focused abilities within broader career paths.

The Role of the Force

Force sensitivity is a special characteristic that can be added to any character concept. Force-sensitive characters have access to Force powers and can develop along Jedi or Sith paths, but they can also be smugglers, diplomats, or any other career who happen to have a connection to the Force.

Character Creation Process

Creating a Star Wars character involves balancing mechanical effectiveness with compelling narrative hooks that fit the space opera genre.

flowchart LR A[Choose Species] --> B[Select Career] B --> C[Pick Specialization] C --> D[Allocate Characteristics] D --> E[Spend Skill Points] E --> F[Choose Starting Talents] F --> G[Determine Motivation] G --> H[Calculate Obligation/Duty] H --> I[Select Equipment] I --> J[Force Rating Optional] J --> K[Final Character]

When to Use These Sample Characters

Era Considerations

These characters are designed for flexibility across different Star Wars eras:

Solo Characters (Individual Heroes)

These characters work well as lone protagonists or can be combined to form larger groups. Each represents a complete character concept that embodies classic Star Wars archetypes.

The Reluctant Force Sensitive

Kira Nexu (Human)

Career: Smuggler / Specialization: Pilot

Characteristics: Brawn 2, Agility 3, Intellect 2, Cunning 3, Willpower 3, Presence 2

Skills: Piloting (Space) 3, Astrogation 2, Gunnery 2, Mechanics 2, Streetwise 2, Deception 2, Cool 1, Coordination 1

Talents: Skilled Jockey, Full Throttle, Galaxy Mapper

Force Rating: 1

Force Powers: Sense (Basic)

Motivation: Freedom - "I fly where I want, when I want"

Obligation: 15 - Bounty (Imperial remnants want her alive)

Equipment: Modified YT-1300 freighter, heavy blaster pistol, pilot outfit, 500 credits

Background: A former Imperial Academy washout who discovered her Force sensitivity during a near-fatal crash. Now she smuggles refugees and supplies for the growing Resistance while trying to understand her emerging abilities.

The Noble Warrior

Thane Korrath (Human)

Career: Warrior / Specialization: Shii-Cho Knight

Characteristics: Brawn 3, Agility 2, Intellect 2, Cunning 2, Willpower 3, Presence 3

Skills: Lightsaber 3, Athletics 2, Discipline 2, Leadership 2, Lore 2, Vigilance 2, Cool 1, Charm 1

Talents: Reflect, Improved Reflect, Natural Blaster

Force Rating: 2

Force Powers: Enhance (Basic + Control), Move (Basic)

Motivation: Justice - "The strong must protect the weak"

Obligation: 10 - Oath (Sworn to protect a refugee community)

Equipment: Lightsaber (blue crystal), Jedi robes, comlink, 200 credits

Background: A survivor of Order 66 who spent decades in hiding before emerging to train a new generation of Force users. He carries the weight of the old Jedi Order's failures and seeks to do better.

The Charming Scoundrel

Dash Veridian (Human)

Career: Smuggler / Specialization: Scoundrel

Characteristics: Brawn 2, Agility 3, Intellect 2, Cunning 3, Willpower 2, Presence 3

Skills: Charm 3, Deception 3, Ranged (Light) 2, Streetwise 2, Skulduggery 2, Cool 2, Coordination 1, Piloting (Planetary) 1

Talents: Smooth Talker, Black Market Contacts, Convincing Demeanor

Motivation: Ambition - "I'll be the most famous smuggler in the galaxy"

Obligation: 20 - Debt (Owes credits to Hutt cartel)

Equipment: Heavy blaster pistol, stylish clothes, sabacc deck, 1000 credits

Background: A smooth-talking con artist who talks his way out of trouble almost as often as he talks his way into it. His debts keep growing, but so does his reputation.

The Tech Specialist

R4-X7 "Rax" with Jaina Kryze (Droid & Mandalorian)

Career: Technician / Specialization: Mechanic

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 2, Presence 2

Skills: Mechanics 4, Computers 3, Piloting (Space) 2, Gunnery 2, Knowledge (Education) 2, Astrogation 1, Cool 1, Vigilance 1

Talents: Gearhead, Solid Repairs, Speaks Binary

Motivation: Knowledge - "Understanding how things work"

Obligation: 15 - Responsibility (Protecting her droid partner)

Equipment: Mandalorian armor, heavy blaster pistol, tool kit, R4 astromech droid, 750 credits

Background: A young Mandalorian engineer who partners with her inherited astromech droid. Together they can fix, slice, or modify almost anything mechanical.

The Diplomatic Envoy

Ambassador Lyra Syndulla (Twi'lek)

Career: Diplomat / Specialization: Ambassador

Characteristics: Brawn 1, Agility 2, Intellect 3, Cunning 2, Willpower 3, Presence 4

Skills: Charm 3, Negotiation 3, Knowledge (Core Worlds) 2, Knowledge (Outer Rim) 2, Deception 2, Cool 2, Leadership 1, Vigilance 1

Talents: Smooth Talker, Know Somebody, Distracting Behavior

Motivation: Justice - "Peace through understanding"

Obligation: 10 - Favor (Owes political debt to Twi'lek resistance)

Equipment: Formal diplomatic attire, comlink, datapad, 1500 credits

Background: A skilled negotiator working to rebuild galactic civilization after the Empire's fall. She believes words can accomplish what weapons cannot.

The Bounty Hunter

Kex Torven (Rodian)

Career: Bounty Hunter / Specialization: Assassin

Characteristics: Brawn 2, Agility 4, Intellect 2, Cunning 3, Willpower 2, Presence 2

Skills: Ranged (Heavy) 3, Stealth 3, Skulduggery 2, Streetwise 2, Cool 2, Coordination 2, Vigilance 1, Survival 1

Talents: Lethal Blows, Precise Aim, Stalker

Motivation: Relationship - "Honor my mentor's memory"

Obligation: 15 - Rivalry (Competing with former partner)

Equipment: Blaster rifle, vibroknife, stun grenades, bounty hunter armor, 800 credits

Background: A methodical hunter who prefers patience and precision over flashy showdowns. He hunts criminals to honor his dead mentor's code of ethics.

The Medical Professional

Dr. Kala Senn (Bith)

Career: Colonist / Specialization: Doctor

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 2

Skills: Medicine 4, Knowledge (Education) 3, Knowledge (Xenology) 2, Computers 2, Cool 2, Vigilance 1, Charm 1, Leadership 1

Talents: Surgeon, Stim Application, Bacta Specialist

Motivation: Morality - "First, do no harm"

Obligation: 10 - Oath (Hippocratic oath to heal all beings)

Equipment: Medical kit, portable scanner, medpacs (5), 600 credits

Background: A brilliant physician who travels the galaxy providing medical aid to those who need it most, regardless of their ability to pay or political affiliation.

The Explorer

Scout Captain Zara Voss (Human)

Career: Explorer / Specialization: Scout

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 3, Willpower 2, Presence 2

Skills: Survival 3, Perception 3, Piloting (Planetary) 2, Athletics 2, Knowledge (Outer Rim) 2, Ranged (Light) 2, Cool 1, Vigilance 1

Talents: Outdoorsman, Forager, Heightened Awareness

Motivation: Discovery - "There's always something new beyond the next hyperspace jump"

Obligation: 15 - Responsibility (Must report findings to New Republic)

Equipment: Scout armor, blaster carbine, survival gear, macrobinoculars, 400 credits

Background: A former Imperial scout who defected and now maps unknown regions for the New Republic, always seeking new worlds and civilizations.

The Performer

Zeltron Singer Melody Starlight (Zeltron)

Career: Performer / Specialization: Entertainer

Characteristics: Brawn 1, Agility 2, Intellect 2, Cunning 3, Willpower 2, Presence 5

Skills: Charm 4, Cool 3, Deception 2, Knowledge (Core Worlds) 2, Streetwise 2, Coordination 1, Leadership 1, Vigilance 1

Talents: Kill with Kindness, Distracting Behavior, Inspiring Rhetoric

Motivation: Fame - "I want to be the galaxy's biggest star"

Obligation: 15 - Addiction (Spice dependency from entertainment industry)

Equipment: Performance outfit, musical instruments, comlink, 1200 credits

Background: A rising entertainment star whose natural Zeltron empathy makes her performances incredibly moving, but the pressure of fame is taking its toll.

The Academic

Professor Tam Renik (Duros)

Career: Scholar / Specialization: Archaeologist

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 2

Skills: Knowledge (Lore) 4, Knowledge (Education) 3, Perception 2, Computers 2, Athletics 2, Cool 1, Vigilance 1, Charm 1

Talents: Researcher, Well Rounded, Valuable Facts

Motivation: Knowledge - "Preserving galactic history for future generations"

Obligation: 10 - Academic Rivalry (Competing for tenure with rival professor)

Equipment: Archaeology tools, portable scanner, ancient artifacts, 500 credits

Background: A dedicated archaeologist studying pre-Republic civilizations, particularly interested in Force-related artifacts and their historical significance.

Dynamic Duos (Two-Character Teams)

These paired characters have built-in relationships and complementary skills, perfect for campaigns focusing on partnership dynamics.

The Master and Padawan

Master Jorin Kess (Human)

Career: Mystic / Specialization: Advisor

Characteristics: Brawn 2, Agility 2, Intellect 3, Cunning 3, Willpower 4, Presence 3

Skills: Discipline 4, Lore 3, Leadership 3, Cool 2, Charm 2, Lightsaber 2, Perception 1, Vigilance 1

Talents: Force Rating 2, Seek, Sense, Foresee

Force Powers: Foresee (Basic + Duration), Sense (Basic + Control), Influence (Basic)

Motivation: Morality - "Rebuild the Jedi Order properly"

Background: A wise former Jedi who survived Order 66 and now carefully trains select students in the Force, emphasizing wisdom over combat prowess.

Padawan Naia Tharr (Togruta)

Career: Warrior / Specialization: Ataru Striker

Characteristics: Brawn 2, Agility 4, Intellect 2, Cunning 2, Willpower 3, Presence 2

Skills: Lightsaber 3, Athletics 3, Coordination 2, Discipline 2, Cool 2, Piloting (Planetary) 1, Perception 1, Stealth 1

Talents: Force Rating 1, Hawk Bat Swoop, Saber Swarm

Force Powers: Enhance (Basic + Control: Coordination)

Motivation: Justice - "Prove worthy of Master Kess's teachings"

Background: An eager young Togruta learning to balance her natural agility and combat instincts with the patience and wisdom her master teaches.

The Smuggling Partners

Captain Zara "Lucky" Thorne (Human)

Career: Smuggler / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 2, Cunning 3, Willpower 2, Presence 3

Skills: Piloting (Space) 4, Gunnery 3, Astrogation 2, Cool 2, Ranged (Light) 2, Streetwise 2, Mechanics 1, Charm 1

Talents: Skilled Jockey, Full Throttle, Dead to Rights

Motivation: Freedom - "The stars are my highway"

Obligation: 20 - Criminal record with multiple systems

Background: A hotshot pilot whose reputation for impossible runs is matched only by her ability to find trouble in every spaceport.

Krayt Blackscale (Trandoshan)

Career: Hired Gun / Specialization: Heavy

Characteristics: Brawn 4, Agility 2, Intellect 2, Cunning 2, Willpower 3, Presence 2

Skills: Ranged (Heavy) 3, Brawl 3, Athletics 2, Coercion 2, Mechanics 2, Vigilance 2, Cool 1, Survival 1

Talents: Armor Master, Barrage, Point Blank

Motivation: Relationship - "Protect Lucky, she saved my life"

Obligation: 15 - Life debt to Captain Thorne

Background: A former bounty hunter who now serves as ship's muscle and engineer. His life debt to Lucky runs deeper than mere obligation.

The Spy Team

Agent Kira Starsend (Human)

Career: Spy / Specialization: Infiltrator

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 4, Willpower 2, Presence 3

Skills: Stealth 4, Deception 3, Skulduggery 3, Computers 2, Cool 2, Charm 2, Coordination 1, Vigilance 1

Talents: Indistinguishable, Mental Fortress, Master of Disguise

Motivation: Duty - "Gather intelligence for the Rebellion"

Duty: 20 - Intelligence

Background: A master of infiltration who can become anyone, anywhere. Her ability to disappear into crowds and assume false identities is legendary.

Tech Specialist Quin-Lan (Cerean)

Career: Technician / Specialization: Slicer

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 2

Skills: Computers 4, Knowledge (Education) 3, Mechanics 2, Cool 2, Perception 2, Stealth 2, Vigilance 1, Discipline 1

Talents: Codebreaker, Defensive Slicing, Natural Programmer

Motivation: Knowledge - "Information should be free"

Duty: 15 - Tech Support

Background: A brilliant slicer whose binary brain can crack any code or slice any system. He provides remote support for Agent Starsend's missions.

The Diplomatic Mission

Senator Amara Kryze (Mandalorian Human)

Career: Diplomat / Specialization: Ambassador

Characteristics: Brawn 2, Agility 2, Intellect 3, Cunning 3, Willpower 3, Presence 4

Skills: Negotiation 4, Leadership 3, Knowledge (Core Worlds) 2, Cool 2, Charm 2, Coercion 2, Vigilance 1, Deception 1

Talents: Nobody's Fool, Smooth Talker, Natural Negotiator

Motivation: Justice - "Unite the galaxy through diplomacy"

Duty: 25 - Political Support

Background: A charismatic Mandalorian senator working to bring her warrior culture into the galactic political mainstream through peaceful means.

Bodyguard Tor Vizsla (Mandalorian Human)

Career: Hired Gun / Specialization: Bodyguard

Characteristics: Brawn 3, Agility 3, Intellect 2, Cunning 2, Willpower 3, Presence 2

Skills: Ranged (Heavy) 3, Vigilance 3, Brawl 2, Athletics 2, Cool 2, Discipline 2, Perception 1, Survival 1

Talents: Bodyguard, Armor Master, True Aim

Motivation: Honor - "Protect the Senator with my life"

Duty: 20 - Personnel

Background: A traditional Mandalorian warrior who serves as both protector and cultural advisor to Senator Kryze, representing the old ways while she forges new paths.

The Medical Team

Dr. Lysa Raan (Twi'lek)

Career: Colonist / Specialization: Doctor

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 3

Skills: Medicine 4, Knowledge (Xenology) 3, Charm 2, Leadership 2, Cool 2, Computers 2, Vigilance 1, Deception 1

Talents: Surgeon, Bacta Specialist, Stim Application

Motivation: Morality - "Heal the wounded, regardless of faction"

Obligation: 15 - Favor (Owes medical supplies to underground clinic)

Background: A brilliant trauma surgeon who runs mobile medical units in war zones, treating anyone who needs help regardless of their allegiances.

Medic Rex CT-7567 (Clone Human)

Career: Soldier / Specialization: Medic

Characteristics: Brawn 3, Agility 3, Intellect 3, Cunning 2, Willpower 3, Presence 2

Skills: Medicine 3, Ranged (Heavy) 3, Athletics 2, Discipline 2, Cool 2, Leadership 2, Survival 1, Vigilance 1

Talents: Field Commander, Stim Application, Toughened

Motivation: Relationship - "Protect Dr. Raan and her mission"

Obligation: 10 - Desertion (Left Imperial service)

Background: A former clone trooper medic who refused to follow Order 66 and now provides security and field medical support for Dr. Raan's humanitarian missions.

Three-Character Teams

These trios represent balanced teams with complementary skills and strong group dynamics typical of Star Wars stories.

The Rebel Cell

Commander Jace Ryder (Human)

Career: Soldier / Specialization: Commando

Characteristics: Brawn 3, Agility 3, Intellect 2, Cunning 3, Willpower 3, Presence 2

Skills: Ranged (Heavy) 3, Leadership 3, Stealth 2, Athletics 2, Cool 2, Survival 2, Vigilance 1, Discipline 1

Talents: Field Commander, Tactical Combat Training, Point Blank

Motivation: Justice - "Free the galaxy from tyranny"

Duty: 25 - Combat Victory

Background: A former Imperial officer who defected after witnessing Imperial atrocities. Now leads a Rebel cell with tactical precision and unshakeable moral conviction.

Senna Taan (Twi'lek)

Career: Spy / Specialization: Slicer

Characteristics: Brawn 1, Agility 3, Intellect 4, Cunning 3, Willpower 2, Presence 3

Skills: Computers 4, Stealth 3, Deception 2, Skulduggery 2, Knowledge (Warfare) 2, Cool 2, Charm 1, Vigilance 1

Talents: Codebreaker, Defensive Slicing, Natural Programmer

Motivation: Freedom - "Information wants to be free"

Duty: 20 - Intelligence

Background: A brilliant slicer who escaped Twi'lek slavery and now uses her skills to steal Imperial data and disrupt their communications networks.

Keph Naran (Zabrak)

Career: Emergent / Specialization: Force Sensitive Exile

Characteristics: Brawn 2, Agility 3, Intellect 2, Cunning 2, Willpower 4, Presence 3

Skills: Discipline 3, Lightsaber 3, Cool 2, Vigilance 2, Athletics 2, Survival 2, Perception 1, Stealth 1

Talents: Force Rating 1, Uncanny Reactions, Uncanny Senses

Force Powers: Sense (Basic), Move (Basic)

Motivation: Knowledge - "Understand my Force abilities"

Duty: 15 - Personnel

Background: A self-taught Force user who discovered his abilities during the Purge. He provides mystical guidance and lightsaber combat skills to the cell.

The Exploration Team

Captain Nova Starwind (Human)

Career: Explorer / Specialization: Captain

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 3, Willpower 2, Presence 3

Skills: Piloting (Space) 4, Leadership 3, Astrogation 2, Cool 2, Gunnery 2, Knowledge (Outer Rim) 2, Charm 1, Vigilance 1

Talents: Command, Natural Captain, Full Throttle

Motivation: Discovery - "Chart the unknown regions"

Obligation: 15 - Responsibility (Report discoveries to Republic)

Background: A veteran explorer tasked with mapping new hyperspace routes and investigating anomalous readings in the Unknown Regions.

Dr. Vex Korrath (Duros)

Career: Scholar / Specialization: Archaeologist

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 2

Skills: Knowledge (Lore) 4, Knowledge (Xenology) 3, Computers 2, Perception 2, Cool 2, Athletics 2, Vigilance 1, Survival 1

Talents: Researcher, Well Rounded, Valuable Facts

Motivation: Knowledge - "Uncover lost civilizations"

Obligation: 10 - Academic Rivalry

Background: A xenoarchaeologist specializing in pre-Republic civilizations, particularly those with connections to the Force or ancient technologies.

Kona Wraithstalker (Cathar)

Career: Explorer / Specialization: Scout

Characteristics: Brawn 3, Agility 4, Intellect 2, Cunning 3, Willpower 2, Presence 2

Skills: Survival 4, Perception 3, Athletics 2, Stealth 2, Ranged (Light) 2, Cool 2, Brawl 1, Vigilance 1

Talents: Outdoorsman, Forager, Stalker

Motivation: Freedom - "Explore where no one has gone"

Obligation: 15 - Bounty (Wanted by poachers)

Background: A natural tracker and survivalist who guides the team through dangerous terrain and hostile environments on newly discovered worlds.

The Smuggling Crew

Captain Dash Korren (Human)

Career: Smuggler / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 2, Cunning 3, Willpower 2, Presence 3

Skills: Piloting (Space) 4, Gunnery 3, Astrogation 2, Cool 2, Charm 2, Streetwise 2, Deception 1, Mechanics 1

Talents: Skilled Jockey, Galaxy Mapper, Smooth Talker

Motivation: Freedom - "No government tells me where to fly"

Obligation: 25 - Debt (Multiple creditors)

Background: A charismatic pilot whose ship is his life. He takes dangerous jobs to pay off mounting debts and stay ahead of bounty hunters.

Wrex (Wookiee)

Career: Technician / Specialization: Mechanic

Characteristics: Brawn 4, Agility 2, Intellect 3, Cunning 2, Willpower 3, Presence 2

Skills: Mechanics 4, Brawl 3, Athletics 2, Coercion 2, Cool 2, Piloting (Space) 1, Vigilance 1, Computers 1

Talents: Gearhead, Solid Repairs, Inventor

Motivation: Relationship - "Life debt to Captain Korren"

Obligation: 15 - Life Debt

Background: A skilled engineer who keeps the ship running despite Dash's habit of pushing it beyond safe limits. His life debt runs deep, but so does his friendship.

Nyx Shadowdancer (Twi'lek)

Career: Smuggler / Specialization: Thief

Characteristics: Brawn 1, Agility 4, Intellect 2, Cunning 4, Willpower 2, Presence 3

Skills: Skulduggery 4, Stealth 3, Coordination 2, Deception 2, Streetwise 2, Cool 2, Charm 1, Vigilance 1

Talents: Bypass Security, Sleight of Mind, Hidden Storage

Motivation: Ambition - "Steal from the rich, keep for myself"

Obligation: 20 - Criminal record

Background: A master thief whose nimble fingers and silver tongue get the crew into places they shouldn't be and out of trouble they shouldn't have found.

The Imperial Defectors

Former Admiral Thara Vex (Human)

Career: Commander / Specialization: Naval Commander

Characteristics: Brawn 2, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 3

Skills: Leadership 4, Knowledge (Warfare) 3, Cool 3, Discipline 2, Gunnery 2, Vigilance 2, Computers 1, Charm 1

Talents: Command, Tactical Direction, Natural Leader

Motivation: Justice - "Atone for Imperial service"

Obligation: 25 - Bounty (Empire wants her captured alive)

Background: A brilliant naval strategist who defected after learning about the Death Star project. She now provides tactical expertise to Rebel operations.

ISB Agent-Turned-Rebel Kess Vardin (Human)

Career: Spy / Specialization: Infiltrator

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 4, Willpower 3, Presence 2

Skills: Deception 4, Stealth 3, Computers 3, Cool 2, Skulduggery 2, Knowledge (Warfare) 2, Vigilance 1, Charm 1

Talents: Indistinguishable, Mental Fortress, Master of Disguise

Motivation: Redemption - "Make up for Imperial crimes"

Obligation: 20 - Betrayal (Former ISB colleagues hunt him)

Background: A former Imperial Intelligence agent whose conscience finally overcame his training. He provides insider knowledge of Imperial operations and security.

Stormtrooper FN-1337 "Finn" (Human)

Career: Soldier / Specialization: Trooper

Characteristics: Brawn 3, Agility 3, Intellect 2, Cunning 2, Willpower 3, Presence 3

Skills: Ranged (Heavy) 3, Discipline 3, Athletics 2, Cool 2, Vigilance 2, Brawl 2, Leadership 1, Survival 1

Talents: Armor Master, Point Blank, Tactical Combat Training

Motivation: Morality - "Do what's right, not what's ordered"

Obligation: 15 - Desertion

Background: A former stormtrooper who broke his conditioning and joined the defector team. His knowledge of Imperial ground tactics and training is invaluable.

Four-Character Teams

Classic Star Wars crews with diverse specializations and strong team dynamics.

The Jedi Strike Team

Master Kira Andros (Human)

Career: Mystic / Specialization: Advisor

Characteristics: Brawn 2, Agility 2, Intellect 3, Cunning 3, Willpower 4, Presence 3

Skills: Lightsaber 3, Discipline 4, Leadership 3, Lore 3, Cool 2, Perception 2, Charm 1, Vigilance 1

Talents: Force Rating 2, Sense, Foresee, Influence

Force Powers: Sense (Basic + Duration + Magnitude), Foresee (Basic + Control), Influence (Basic + Control)

Motivation: Morality - "Guide the team with wisdom"

Background: A wise Jedi Master who leads through example and foresight, serving as the team's strategic mind and moral compass.

Knight Jaxon Vess (Human)

Career: Warrior / Specialization: Soresu Defender

Characteristics: Brawn 3, Agility 3, Intellect 2, Cunning 2, Willpower 3, Presence 3

Skills: Lightsaber 4, Discipline 3, Athletics 2, Cool 2, Leadership 2, Vigilance 2, Perception 1, Survival 1

Talents: Force Rating 1, Reflect, Improved Reflect, Defensive Stance

Force Powers: Enhance (Basic + Control: Brawn), Protect (Basic)

Motivation: Justice - "Protect the innocent at all costs"

Background: A dedicated guardian who specializes in defense and protection, always placing himself between danger and those he's sworn to protect.

Knight Sera Koth (Kel Dor)

Career: Consular / Specialization: Healer

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 4, Presence 2

Skills: Medicine 4, Discipline 3, Lore 3, Cool 2, Charm 2, Lightsaber 2, Knowledge (Xenology) 1, Vigilance 1

Talents: Force Rating 1, Surgeon, Healing Trance

Force Powers: Heal (Basic + Control + Magnitude), Sense (Basic)

Motivation: Morality - "Preserve life in all its forms"

Background: A compassionate healer whose Force abilities focus on preserving and restoring life, serving as the team's medic and emotional anchor.

Padawan Zara Tano (Togruta)

Career: Seeker / Specialization: Pathfinder

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 2, Presence 2

Skills: Survival 3, Lightsaber 3, Athletics 3, Stealth 2, Perception 2, Cool 2, Coordination 1, Vigilance 1

Talents: Force Rating 1, Forager, Outdoorsman, Quick Strike

Force Powers: Enhance (Basic + Control: Agility), Move (Basic)

Motivation: Knowledge - "Prove myself worthy of the Jedi path"

Background: An eager young Padawan whose natural agility and survival instincts make her the team's scout and reconnaissance specialist.

The Bounty Hunter Syndicate

Boss Kex Varad (Mandalorian Human)

Career: Bounty Hunter / Specialization: Gadgeteer

Characteristics: Brawn 3, Agility 3, Intellect 3, Cunning 3, Willpower 2, Presence 2

Skills: Ranged (Heavy) 3, Mechanics 3, Leadership 3, Cool 2, Coercion 2, Vigilance 2, Athletics 1, Survival 1

Talents: Armor Master, Utility Belt, Inventor

Motivation: Ambition - "Build the most feared hunter crew"

Obligation: 20 - Rivalry (Competing syndicate)

Background: A veteran Mandalorian hunter who leads through technical expertise and tactical planning, always having the right tool for the job.

Tracker Vera Shen (Human)

Career: Bounty Hunter / Specialization: Survivalist

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 3, Presence 1

Skills: Survival 4, Perception 3, Stealth 3, Ranged (Light) 2, Athletics 2, Cool 2, Vigilance 1, Computers 1

Talents: Outdoorsman, Stalker, Expert Tracker

Motivation: Credits - "Best tracker in the Outer Rim"

Obligation: 15 - Addiction (Stims to stay alert)

Background: A relentless tracker who can follow any trail across any terrain, specializing in long-term hunts and quarry who try to disappear.

Enforcer Krayt Blackfang (Trandoshan)

Career: Hired Gun / Specialization: Marauder

Characteristics: Brawn 4, Agility 2, Intellect 2, Cunning 2, Willpower 3, Presence 3

Skills: Brawl 4, Coercion 3, Ranged (Heavy) 2, Athletics 2, Survival 2, Vigilance 2, Cool 1, Discipline 1

Talents: Feral Strength, Frenzied Attack, Intimidating

Motivation: Relationship - "Prove worth to hunting pack"

Obligation: 15 - Bounty (Blood feud with rival clan)

Background: A fierce Trandoshan warrior who handles captures that require brute force and intimidation, collecting Jagannath points through successful hunts.

Slicer Qira Vex (Twi'lek)

Career: Technician / Specialization: Slicer

Characteristics: Brawn 1, Agility 3, Intellect 4, Cunning 3, Willpower 2, Presence 3

Skills: Computers 4, Skulduggery 3, Knowledge (Underworld) 2, Deception 2, Cool 2, Stealth 2, Charm 1, Vigilance 1

Talents: Codebreaker, Defensive Slicing, Natural Programmer

Motivation: Freedom - "Information is power"

Obligation: 15 - Criminal record

Background: A brilliant slicer who provides electronic surveillance, data theft, and security bypassing for the hunting team's more sophisticated quarries.

The Diplomatic Mission

Ambassador Leia Antilles (Human)

Career: Diplomat / Specialization: Ambassador

Characteristics: Brawn 2, Agility 2, Intellect 3, Cunning 3, Willpower 4, Presence 4

Skills: Negotiation 4, Leadership 4, Cool 3, Charm 2, Deception 2, Knowledge (Core Worlds) 2, Vigilance 1, Discipline 1

Talents: Nobody's Fool, Natural Negotiator, Inspiring Rhetoric

Motivation: Justice - "Bring peace to the galaxy"

Duty: 25 - Political Support

Background: A charismatic diplomat working to build alliances against authoritarian regimes, using her political skills to unite disparate factions.

Security Chief Han Corren (Human)

Career: Hired Gun / Specialization: Bodyguard

Characteristics: Brawn 3, Agility 4, Intellect 2, Cunning 3, Willpower 2, Presence 3

Skills: Ranged (Light) 4, Vigilance 3, Cool 3, Athletics 2, Coordination 2, Charm 2, Pilot (Space) 1, Streetwise 1

Talents: Bodyguard, Quick Draw, True Aim

Motivation: Relationship - "Protect Ambassador Antilles"

Duty: 20 - Personnel

Background: A former smuggler turned security chief whose quick reflexes and street smarts keep the diplomatic team safe in dangerous situations.

Protocol Expert C-3PO Prime (Protocol Droid)

Career: Diplomat / Specialization: Analyst

Characteristics: Brawn 1, Agility 1, Intellect 4, Cunning 2, Willpower 3, Presence 3

Skills: Knowledge (Core Worlds) 4, Knowledge (Outer Rim) 3, Negotiation 3, Charm 2, Computers 2, Leadership 2, Cool 1, Vigilance 1

Talents: Researcher, Well Rounded, Knowledge Specialization

Motivation: Programming - "Facilitate diplomatic protocols"

Duty: 15 - Intelligence

Background: An advanced protocol droid programmed with the customs and languages of over six million forms of communication, essential for complex negotiations.

Pilot Commander Wedge Darklighter (Human)

Career: Ace / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 3, Presence 2

Skills: Piloting (Space) 4, Gunnery 4, Cool 3, Mechanics 2, Astrogation 2, Athletics 2, Vigilance 1, Leadership 1

Talents: Ace Pilot, Full Throttle, Skilled Jockey

Motivation: Duty - "Get the diplomatic team where they need to go"

Duty: 20 - Space Superiority

Background: An elite starfighter pilot who provides transportation and escort duties for diplomatic missions, ensuring safe passage through hostile space.

The Corporate Espionage Team

Executive Director Kira Syndulla (Twi'lek)

Career: Entrepreneur / Specialization: Executive

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 4

Skills: Leadership 4, Negotiation 4, Knowledge (Core Worlds) 3, Computers 2, Deception 2, Cool 2, Charm 1, Vigilance 1

Talents: Natural Leader, Smooth Talker, Business Sense

Motivation: Ambition - "Build a galactic business empire"

Obligation: 20 - Rivalry (Competing corporations)

Background: A brilliant corporate executive who uses legitimate business as cover for intelligence gathering and political maneuvering across the galaxy.

Industrial Saboteur Jyn Kestis (Human)

Career: Spy / Specialization: Saboteur

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 2, Presence 2

Skills: Skulduggery 4, Stealth 3, Mechanics 3, Athletics 2, Cool 2, Ranged (Light) 2, Coordination 1, Computers 1

Talents: Bypass Security, Saboteur, Sleight of Mind

Motivation: Justice - "Expose corporate corruption"

Obligation: 15 - Criminal record (Corporate espionage charges)

Background: A skilled infiltrator who specializes in penetrating corporate facilities and gathering evidence of illegal activities and corruption.

Data Analyst Quinn Vos (Human)

Career: Technician / Specialization: Slicer

Characteristics: Brawn 1, Agility 2, Intellect 4, Cunning 4, Willpower 3, Presence 2

Skills: Computers 4, Knowledge (Education) 3, Skulduggery 3, Cool 2, Perception 2, Deception 2, Vigilance 1, Stealth 1

Talents: Codebreaker, Natural Programmer, Defensive Slicing

Motivation: Knowledge - "Information is the ultimate weapon"

Obligation: 10 - Favor (Owes data to information broker)

Background: A brilliant data analyst who can slice through corporate security systems and decrypt sensitive information with surgical precision.

Security Consultant Axe Woves (Mandalorian Human)

Career: Hired Gun / Specialization: Heavy

Characteristics: Brawn 4, Agility 3, Intellect 2, Cunning 2, Willpower 3, Presence 2

Skills: Ranged (Heavy) 4, Athletics 3, Coercion 2, Discipline 2, Vigilance 2, Cool 2, Brawl 1, Mechanics 1

Talents: Armor Master, Barrage, Point Blank

Motivation: Credits - "Professional muscle for hire"

Obligation: 15 - Bounty (Wanted by former employer)

Background: A former corporate security chief turned freelance enforcer who provides heavy firepower and tactical expertise for high-stakes operations.

Five-Character Teams

Larger crews with specialized roles perfect for epic Star Wars campaigns.

The Rebel Starfighter Squadron

Squadron Leader Luke Skystrider (Human)

Career: Ace / Specialization: Driver

Characteristics: Brawn 2, Agility 4, Intellect 2, Cunning 3, Willpower 4, Presence 3

Skills: Piloting (Space) 4, Gunnery 4, Leadership 3, Cool 3, Discipline 2, Mechanics 2, Athletics 1, Vigilance 1

Talents: Ace Pilot, Full Throttle, Natural Pilot

Force Rating: 1

Force Powers: Enhance (Basic + Control: Piloting)

Motivation: Justice - "Destroy the Empire's superweapons"

Duty: 25 - Combat Victory

Background: A gifted pilot with emerging Force abilities who leads Red Squadron through impossible missions against overwhelming Imperial forces.

Red Two - Biggs Darkstrider (Human)

Career: Ace / Specialization: Gunner

Characteristics: Brawn 3, Agility 3, Intellect 3, Cunning 2, Willpower 3, Presence 2

Skills: Gunnery 4, Piloting (Space) 3, Cool 3, Mechanics 2, Athletics 2, Discipline 2, Leadership 1, Vigilance 1

Talents: True Aim, Deadly Accuracy, Spitfire

Motivation: Friendship - "Watch Luke's back in combat"

Duty: 20 - Combat Victory

Background: Luke's childhood friend and wingman, an expert marksman who specializes in precision strikes against critical Imperial targets.

Red Three - Wedge Antillian (Human)

Career: Ace / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 3, Presence 2

Skills: Piloting (Space) 4, Gunnery 3, Cool 3, Astrogation 2, Mechanics 2, Leadership 2, Athletics 1, Vigilance 1

Talents: Skilled Jockey, Ace Pilot, Brilliant Evasion

Motivation: Duty - "Be the best pilot the Rebellion has"

Duty: 20 - Space Superiority

Background: A veteran pilot known for his exceptional flying skills and ability to survive missions that claim other pilots' lives.

Red Four - Jek Porkins (Human)

Career: Technician / Specialization: Mechanic

Characteristics: Brawn 3, Agility 2, Intellect 4, Cunning 3, Willpower 3, Presence 2

Skills: Mechanics 4, Piloting (Space) 3, Gunnery 2, Computers 2, Cool 2, Knowledge (Education) 2, Athletics 1, Vigilance 1

Talents: Gearhead, Solid Repairs, Fine Tuning

Motivation: Expertise - "Keep everyone's ship flying"

Duty: 15 - Resource Acquisition

Background: The squadron's technical expert who can repair battle damage mid-flight and modify fighters for specific mission requirements.

Red Five - Garven Dreis (Human)

Career: Commander / Specialization: Squadron Leader

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 3, Willpower 3, Presence 3

Skills: Leadership 4, Piloting (Space) 3, Gunnery 3, Cool 3, Discipline 2, Knowledge (Warfare) 2, Vigilance 1, Charm 1

Talents: Command, Field Commander, Natural Leader

Motivation: Duty - "Bring everyone home alive"

Duty: 25 - Personnel

Background: An experienced commander who provides tactical coordination and ensures squadron cohesion during complex multi-fighter operations.

The Smuggling Ring

Kingpin Lando Calrissian (Human)

Career: Smuggler / Specialization: Gambler

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 4, Willpower 2, Presence 4

Skills: Charm 4, Deception 4, Cool 3, Skulduggery 3, Leadership 2, Piloting (Space) 2, Negotiation 1, Streetwise 1

Talents: Smooth Talker, Black Market Contacts, Convincing Demeanor

Motivation: Ambition - "Build a smuggling empire"

Obligation: 25 - Debt (Multiple gambling debts)

Background: A charismatic gambler and businessman who coordinates a network of smugglers across the galaxy, always looking for the next big score.

Pilot Han Solo (Human)

Career: Smuggler / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 2, Cunning 4, Willpower 2, Presence 3

Skills: Piloting (Space) 4, Ranged (Light) 3, Cool 3, Charm 3, Astrogation 2, Mechanics 2, Streetwise 1, Deception 1

Talents: Skilled Jockey, Quick Draw, Galaxy Mapper

Motivation: Freedom - "I make my own destiny"

Obligation: 20 - Bounty (Jabba the Hutt)

Background: A hotshot pilot with the fastest ship in the galaxy, known for making impossible runs and talking his way out of trouble.

Co-Pilot Chewbacca (Wookiee)

Career: Hired Gun / Specialization: Marauder

Characteristics: Brawn 5, Agility 3, Intellect 2, Cunning 2, Willpower 3, Presence 2

Skills: Brawl 4, Mechanics 4, Piloting (Space) 2, Athletics 2, Coercion 2, Ranged (Heavy) 2, Cool 1, Survival 1

Talents: Feral Strength, Toughened, Gearhead

Motivation: Relationship - "Life debt to Han Solo"

Obligation: 15 - Life Debt

Background: A loyal Wookiee warrior and skilled mechanic who serves as Han's co-pilot, engineer, and muscle when negotiations go bad.

Slicer Mara Jade (Human)

Career: Spy / Specialization: Slicer

Characteristics: Brawn 2, Agility 3, Intellect 4, Cunning 4, Willpower 3, Presence 2

Skills: Computers 4, Skulduggery 3, Stealth 3, Deception 2, Cool 2, Ranged (Light) 2, Coordination 1, Vigilance 1

Talents: Codebreaker, Natural Programmer, Defensive Slicing

Force Rating: 1

Force Powers: Sense (Basic)

Motivation: Freedom - "Stay ahead of Imperial Intelligence"

Obligation: 20 - Betrayal (Former Imperial agent)

Background: A former Imperial operative turned freelance slicer who provides electronic warfare capabilities and intelligence gathering for the ring.

Fence Dash Rendar (Human)

Career: Entrepreneur / Specialization: Trader

Characteristics: Brawn 2, Agility 3, Intellect 3, Cunning 4, Willpower 2, Presence 3

Skills: Negotiation 4, Streetwise 4, Knowledge (Underworld) 3, Charm 2, Deception 2, Cool 2, Contacts 1, Piloting (Space) 1

Talents: Black Market Contacts, Smooth Talker, Know Somebody

Motivation: Credits - "Find buyers for anything"

Obligation: 15 - Criminal record

Background: A well-connected fence who can find buyers for stolen goods and sellers for hard-to-acquire items across the galaxy's criminal underworld.

The Archaeological Expedition

Professor Indiana Antilles (Human)

Career: Scholar / Specialization: Archaeologist

Characteristics: Brawn 2, Agility 3, Intellect 4, Cunning 3, Willpower 3, Presence 2

Skills: Knowledge (Lore) 4, Athletics 3, Survival 3, Perception 2, Cool 2, Ranged (Light) 2, Computers 1, Vigilance 1

Talents: Researcher, Well Rounded, Valuable Facts

Motivation: Knowledge - "Uncover the galaxy's lost history"

Obligation: 15 - Academic Rivalry (Competing for discoveries)

Background: A renowned archaeologist specializing in ancient civilizations and Force-related artifacts, leading expeditions to dangerous archaeological sites.

Security Chief Cara Dune (Human)

Career: Soldier / Specialization: Commando

Characteristics: Brawn 4, Agility 3, Intellect 2, Cunning 3, Willpower 3, Presence 2

Skills: Ranged (Heavy) 4, Athletics 3, Brawl 3, Survival 2, Cool 2, Leadership 2, Discipline 1, Vigilance 1

Talents: Point Blank, Tactical Combat Training, Toughened

Motivation: Duty - "Protect the expedition team"

Obligation: 10 - Oath (Sworn to protect civilians)

Background: A former Rebel shock trooper who provides security for archaeological expeditions into dangerous territories and hostile environments.

Pilot Hera Syndulla (Twi'lek)

Career: Ace / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 3, Presence 2

Skills: Piloting (Space) 4, Gunnery 3, Astrogation 3, Mechanics 2, Cool 2, Leadership 2, Athletics 1, Vigilance 1

Talents: Ace Pilot, Full Throttle, Fine Tuning

Motivation: Freedom - "Explore the unknown reaches"

Obligation: 15 - Responsibility (Transport team safely)

Background: An expert pilot who navigates the expedition to remote archaeological sites, often in uncharted or dangerous regions of space.

Tech Specialist Sabine Wren (Mandalorian Human)

Career: Technician / Specialization: Saboteur

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 2, Presence 3

Skills: Mechanics 4, Skulduggery 3, Athletics 3, Computers 2, Cool 2, Ranged (Light) 2, Coordination 1, Stealth 1

Talents: Bypass Security, Saboteur, Gearhead

Motivation: Knowledge - "Understand ancient technology"

Obligation: 10 - Family Honor (Prove worth to Mandalorian clan)

Background: A young Mandalorian engineer and explosives expert who specializes in bypassing ancient security systems and safely excavating dangerous artifacts.

Medic Kanan Jarrus (Human)

Career: Colonist / Specialization: Doctor

Characteristics: Brawn 2, Agility 2, Intellect 3, Cunning 3, Willpower 4, Presence 3

Skills: Medicine 4, Discipline 3, Cool 2, Charm 2, Knowledge (Xenology) 2, Lightsaber 2, Perception 1, Vigilance 1

Talents: Surgeon, Stim Application, Healer

Force Rating: 1

Force Powers: Heal (Basic), Sense (Basic)

Motivation: Morality - "Preserve life and ancient knowledge"

Obligation: 15 - Secret (Hidden Force sensitivity)

Background: A Force-sensitive medic who hides his abilities while providing medical support for the expedition, secretly using the Force to enhance his healing.

Six-Character Teams

Epic-scale teams perfect for major Star Wars campaigns with multiple storylines and character arcs.

The Jedi Council Survivors

Master Yoda (Unknown Species)

Career: Mystic / Specialization: Advisor

Characteristics: Brawn 1, Agility 3, Intellect 4, Cunning 4, Willpower 6, Presence 4

Skills: Discipline 6, Lightsaber 5, Lore 5, Leadership 4, Cool 4, Perception 4, Charm 3, Vigilance 3

Talents: Force Rating 4, Sense, Foresee, Influence, Move

Force Powers: All Basic + Multiple Upgrades

Motivation: Morality - "Guide the galaxy back to the Light"

Background: The ancient Jedi Master who leads the surviving Council members in rebuilding the Jedi Order and training a new generation of Force users.

Master Mace Windu (Human)

Career: Warrior / Specialization: Juyo Berserker

Characteristics: Brawn 3, Agility 3, Intellect 3, Cunning 3, Willpower 4, Presence 4

Skills: Lightsaber 5, Discipline 4, Leadership 4, Cool 3, Athletics 3, Coercion 3, Vigilance 2, Perception 2

Talents: Force Rating 3, Reflect, Improved Reflect, Frenzy

Force Powers: Enhance (Full Tree), Move (Basic + Magnitude), Protect (Basic)

Motivation: Justice - "Destroy the Sith once and for all"

Background: A master of combat who survived Order 66 and now serves as the Council's military strategist and combat instructor.

Master Ki-Adi-Mundi (Cerean)

Career: Consular / Specialization: Sage

Characteristics: Brawn 2, Agility 2, Intellect 5, Cunning 3, Willpower 4, Presence 3

Skills: Lore 5, Knowledge (Education) 4, Discipline 4, Lightsaber 3, Cool 3, Leadership 3, Computers 2, Medicine 2

Talents: Force Rating 3, Researcher, Well Rounded, Knowledge Specialization

Force Powers: Foresee (Full Tree), Sense (Basic + Duration), Influence (Basic)

Motivation: Knowledge - "Preserve Jedi wisdom for future generations"

Background: The Council's keeper of knowledge who maintains the Jedi archives and trains new Padawans in the ways of the Force.

Master Shaak Ti (Togruta)

Career: Guardian / Specialization: Protector

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 4, Presence 3

Skills: Lightsaber 4, Athletics 4, Discipline 4, Cool 3, Vigilance 3, Leadership 3, Perception 2, Stealth 2

Talents: Force Rating 2, Reflect, Defensive Stance, Protector

Force Powers: Protect (Basic + Strength), Enhance (Basic + Control), Heal (Basic)

Motivation: Morality - "Protect the innocent and defenseless"

Background: A guardian master who specializes in protecting civilians and training Jedi in defensive combat techniques.

Master Plo Koon (Kel Dor)

Career: Ace / Specialization: Starfighter Ace

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 4, Presence 3

Skills: Piloting (Space) 5, Gunnery 4, Lightsaber 4, Discipline 3, Cool 3, Astrogation 3, Mechanics 2, Leadership 2

Talents: Force Rating 2, Ace Pilot, Full Throttle, Skilled Jockey

Force Powers: Enhance (Basic + Control: Piloting), Sense (Basic + Control), Move (Basic)

Motivation: Duty - "Lead from the front in starfighter combat"

Background: A master pilot who leads the Council's starfighter operations and trains Force-sensitive pilots in aerial combat.

Master Kit Fisto (Nautolan)

Career: Seeker / Specialization: Pathfinder

Characteristics: Brawn 3, Agility 3, Intellect 3, Cunning 4, Willpower 4, Presence 3

Skills: Survival 4, Lightsaber 4, Athletics 4, Perception 3, Stealth 3, Cool 3, Vigilance 2, Swimming 2

Talents: Force Rating 2, Forager, Outdoorsman, Heightened Awareness

Force Powers: Sense (Basic + Duration), Enhance (Basic + Control), Move (Basic)

Motivation: Discovery - "Explore the Living Force in nature"

Background: A master scout who leads missions into dangerous environments and teaches Jedi to connect with the Living Force in all its forms.

The Imperial Intelligence Cell

Director Orson Krennic (Human)

Career: Commander / Specialization: Commodore

Characteristics: Brawn 2, Agility 2, Intellect 4, Cunning 4, Willpower 3, Presence 4

Skills: Leadership 5, Knowledge (Warfare) 4, Cool 4, Coercion 3, Deception 3, Computers 3, Discipline 2, Vigilance 2

Talents: Command, Tactical Direction, Natural Leader

Motivation: Ambition - "Rise to ultimate power within the Empire"

Duty: 30 - Intelligence (Imperial)

Background: A brilliant but ruthless Imperial Director who coordinates intelligence operations across multiple sectors to maintain Imperial control.

Agent Kallus (Human)

Career: Spy / Specialization: Infiltrator

Characteristics: Brawn 3, Agility 3, Intellect 4, Cunning 4, Willpower 3, Presence 3

Skills: Deception 4, Stealth 4, Knowledge (Warfare) 3, Cool 3, Ranged (Light) 3, Brawl 3, Vigilance 2, Athletics 2

Talents: Indistinguishable, Mental Fortress, Master of Disguise

Motivation: Duty - "Serve the Empire's intelligence needs"

Duty: 25 - Intelligence

Background: A skilled ISB agent specializing in infiltrating Rebel cells and gathering intelligence on anti-Imperial activities.

Captain Thrawn (Chiss)

Career: Commander / Specialization: Tactical Specialist

Characteristics: Brawn 2, Agility 2, Intellect 5, Cunning 4, Willpower 4, Presence 3

Skills: Knowledge (Warfare) 5, Leadership 4, Cool 4, Perception 4, Knowledge (Xenology) 3, Gunnery 3, Discipline 2, Vigilance 2

Talents: Tactical Direction, Brilliant Strategist, Natural Leader

Motivation: Knowledge - "Understand enemies through their art and culture"

Duty: 25 - Combat Victory

Background: A brilliant Chiss strategist who serves as the cell's tactical analyst, using cultural knowledge to predict enemy behavior.

Slicer Specialist LT-319 (Human)

Career: Technician / Specialization: Slicer

Characteristics: Brawn 1, Agility 2, Intellect 5, Cunning 4, Willpower 3, Presence 2

Skills: Computers 5, Knowledge (Education) 4, Skulduggery 3, Cool 3, Perception 3, Mechanics 3, Vigilance 2, Stealth 2

Talents: Codebreaker, Natural Programmer, Defensive Slicing

Motivation: Duty - "Maintain Imperial data security"

Duty: 20 - Tech Support

Background: An elite Imperial slicer who maintains communication security and conducts electronic warfare against Rebel computer systems.

Death Trooper DT-5537 (Human)

Career: Soldier / Specialization: Heavy

Characteristics: Brawn 4, Agility 3, Intellect 2, Cunning 3, Willpower 4, Presence 2

Skills: Ranged (Heavy) 5, Athletics 4, Discipline 4, Cool 3, Brawl 3, Survival 3, Vigilance 2, Stealth 2

Talents: Armor Master, Point Blank, Tactical Combat Training

Motivation: Duty - "Eliminate threats to Imperial security"

Duty: 25 - Combat Victory

Background: An elite Death Trooper who serves as the cell's heavy weapons specialist and close protection for high-value Imperial assets.

TIE Pilot Baron Valen Rudor (Human)

Career: Ace / Specialization: Pilot

Characteristics: Brawn 2, Agility 4, Intellect 3, Cunning 3, Willpower 3, Presence 3

Skills: Piloting (Space) 5, Gunnery 4, Cool 4, Astrogation 3, Mechanics 3, Discipline 3, Athletics 2, Vigilance 2

Talents: Ace Pilot, Full Throttle, Skilled Jockey

Motivation: Glory - "Prove Imperial superiority in space combat"

Duty: 20 - Space Superiority

Background: An elite TIE pilot who provides air support for Imperial operations and hunts down Rebel starfighter squadrons.

How to Use These Characters in Your Games

For Game Masters

These Star Wars characters serve multiple purposes in your campaigns:

graph TD A[Sample Characters] --> B[Player Characters] A --> C[NPCs] A --> D[Antagonists] B --> E[Quick Start Campaigns] B --> F[Character Templates] C --> G[Supporting Cast] C --> H[Mission Contacts] D --> I[Imperial Agents] D --> J[Rival Groups]

Campaign Integration

Star Wars campaigns thrive on the intersection of personal stories with galactic events:

Scaling for Different Play Styles

These characters support various Star Wars campaign styles:

Force Usage and Character Development

The Force is central to Star Wars storytelling, even for characters who aren't Force-sensitive. Understanding how Force mechanics integrate with character development enhances gameplay for everyone.

Force-Sensitive Character Growth

Force users develop along multiple paths simultaneously:

graph LR A[Force Rating] --> B[Available Force Dice] B --> C[Power Activation] C --> D[Light/Dark Conflict] D --> E[Morality Adjustment] E --> F[Character Growth] F --> G[New Opportunities]

Non-Force Character Integration

Characters without Force sensitivity remain crucial to Star Wars stories:

Adapting Characters Across Star Wars Eras

The galaxy far, far away spans thousands of years. These characters can be adapted to different time periods with minimal modifications.

Prequel Era (32-19 BBY)

Adapt characters for the height of the Republic and the Clone Wars:

Original Trilogy Era (0-4 ABY)

The classic Rebellion vs Empire timeframe:

New Republic Era (4-34 ABY)

Rebuilding civilization after the Empire's fall:

timeline title Star Wars Timeline 1000 BBY : Old Republic 32 BBY : Prequel Era Begins 19 BBY : Empire Founded 0 BBY : Original Trilogy Era 4 ABY : Empire Falls 34 ABY : First Order Rises

Star Wars Storytelling Techniques

The Hero's Journey in Star Wars

Star Wars follows classic mythological patterns that these characters embody:

Destiny and the Force

Even non-Force characters participate in the galaxy's destiny:

Faction Dynamics

Star Wars thrives on the tension between competing factions:

Practical Applications

Starting a Campaign

Use these characters to launch different types of Star Wars campaigns:

Convention and One-Shot Games

These pre-generated characters excel in short-form play:

Teaching the System

Help new players learn Star Wars RPG mechanics:

Further Resources and Exploration

Related Topics to Explore

Character Interaction Possibilities

Consider how characters from different factions might interact:

Campaign Development

Build long-term campaigns around character backgrounds:

Conclusion

These 100+ Star Wars RPG characters represent the rich diversity of a galaxy far, far away. From Force-sensitive Jedi to pragmatic smugglers, from Imperial loyalists to Rebel freedom fighters, each character embodies the themes and archetypes that make Star Wars storytelling so compelling.

The magic of Star Wars lies not just in lightsaber duels and space battles, but in the personal journeys of characters struggling with destiny, choice, and the consequences of their actions. These pre-generated characters provide the foundation for exploring those themes while delivering the excitement and adventure that defines the Star Wars experience.

graph TD A[Character Concepts] --> B[Personal Stories] B --> C[Galactic Events] B --> D[Relationship Drama] B --> E[Moral Choices] C --> F[Epic Adventures] D --> F E --> F F --> G[Memorable Campaigns] G --> H[Lasting Friendships] G --> I[Shared Stories] G --> J[Character Growth]

Whether you're a Game Master looking for quick NPCs, a player seeking inspiration, or a group wanting to dive immediately into Star Wars action, these characters provide everything you need to begin your own galactic adventure. Take them, modify them, combine them across factions and eras, and most importantly—use them to create the Star Wars stories you've always wanted to tell.

Remember: in the Star Wars universe, even the smallest character can change the fate of the galaxy. The Force flows through all living things, connecting everyone to the grand tapestry of galactic destiny. Your characters—and your stories—are part of that endless adventure among the stars.

May the Force be with you, always.